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What makes you happy?

Can you become happier through analysis of what makes you happy?  Can you gain greater understanding of other people’s happiness through similar analysis?  I think the answer to both questions is “yes.”

I recently purchased the second season of George Lucas’ The Clone Wars.  Overall, I’m completely thrilled – so much so that I am starting to think the series is better than the original trilogies.  As I progressed through each episode, I found my level of happiness directly linked to a few select scenes.  While I was happy watching every episode, I couldn’t stop but wonder why certain scenes were more “joy-provoking” than others.

Let me share a few examples to further explore this concept.

In the episode entitled “Cargo of Doom”, there is one scene where a bounty hunter named Cad Bane has jumped into a parked spaceship to flee from Anakin Skywalker.  Once Bane jumps into the spaceship, there is some brief animation as he turns on the ship’s power.  This is visible through the illumination of lights within the ship’s cockpit.  What really excited me was the sequence of lights that illuminated within the 1-2 second interval.  Instead of just showing a single illumination (i.e. the ship is now “on”), the animators took the time to show a purposeful sequence of illumination (spatial relationship and number) giving the sense of multiple subsystems and overall complexity.

Once the ship has taken off, and Anakin is forced to jump off the wing to avoid injury, the camera follows the ship briefly as the wings are lowered and the ship accelerates.  While difficult to convey here, the chosen camera angle illustrates the significance of the situation, the complexity and acceleration of the ship, and the sheer size difference between the ship, the hangar and humans on the ground.

So, what are the themes that comprise this scene? (i.e. why do I like this scene in particular?)

Themes: technology, complexity, purpose, attention to detail, “part of something larger”, perspective, power, energy, spatial relationship, design

In another episode (“Landing at Point Rain”), there is another scene that I simply love.  The Republic is taking heavy losses against the Separatists.  After much delay, Y-wing fighters are deployed to the planet to provide critical assistance.  The scene begins with a surprised Obi-Wan Kenobi followed quickly by a ground-level camera angle that shows the rapidly approaching Y-wing (a “fly-by”).  While the scene lasts all of two seconds (~60 frames of animation), the sheer power and acceleration of the spaceship combined with an equally powerful sound effect makes for a very immersive scene.

Themes: “feeling of being there”, magnitude, realism, sound, surprise, immersion, perspective, uniqueness, influence, control, sense of scale, speed

While I could describe other scenes that produced similar euphoria, I’d recommend renting or purchasing the series to witness this creative masterpiece for yourself.  What’s important here, however, is the opinion that one’s ability to describe the themes associated with feelings of joy and happiness can ultimately open up new opportunities for oneself and one’s connection with others.

To expand upon this latter point, when interacting with others – either as friends or as colleagues – you can learn about people by truly understanding the facets of the things that provide them with joy.  For example, the statement “I enjoy watching The Clone Wars” is one level of understanding, but as you’ve just seen, it’s simply scratching the surface.  Uncover the themes behind one’s enjoyment and you can learn a great deal.

Think about movies you’ve watched, books you’ve read, or places you’ve visited.  If you find yourself in a state of euphoria, ask yourself why.  What are the descriptors behind the event?  What do those descriptors say about you, and can you increase those feelings through additional exploration?

The (New) Hierarchy of Needs – Part V

[This is the final segment of a five-part series on project management that is based upon Abraham Maslow’s “Hierarchy of Needs”]

Problem Solving

The next level starts to go into the core of the project – problem solving.  This is essentially what all projects are about.

What is a problem?  A problem is an obstacle which makes it difficult to achieved a desired goal or objective.  Problem solving can be fun as it helps to build a certain skill set regardless of the topic.  In the project management space, problem solving is the name of the game.  While many problems may be obvious, there are many that will not be as obvious and may remain hidden.  It’s the job of the project manager to uncover these hidden problems and take steps to address them.

To ensure understanding, hidden problems are those that are known by the project team but aren’t being surfaced to project leadership.  Team members are more likely to hide problems if they don’t have confidence these problems will be addressed.  Problems can also remain hidden if there isn’t a clear understanding of who can solve them.

Your role as project manager is first and foremost your relationship with the team – if team members have a clear understanding of the objective and team organization, and have confidence in your ability to lead, problems will be raised much more rapidly and the team will be able to make greater traction in the long-run.

Thus, your ability to lead, instill “order” and “structure” and tackle the tough problems are all very important in this “layer”.

Momentum

At the top of the pyramid is momentum – that’s what ultimately keeps the project going!  Initial momentum naturally follows the layers just described, but it ultimately requires a core belief that the project will be successful.

As shared earlier, the ultimate goal of this new hierarchy is to have every team member reach their full potential.  While this is a lofty goal, if you want to deliver a quality product / service in a short period of time, this is what you need to shoot for.

As with any moving object, ensuring that you maintain positive momentum is ultimately dependent upon the source of “power.”  In a project, that source of power is the team and the hierarchy tiers that fall just below this one.  The more organized and refined the underlying layers, the less “friction” and the longer you can maintain positive momentum over the long-term.

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