Top Tags

Tag enthusiasm

Lyrical Self Portrait.

He’s a rebel and a runner
He’s a signal turning green
He’s a restless young romantic
Wants to run the big machine

He’s got a problem with his poisons
But you know he’ll find a cure
He’s cleaning up his systems
To keep his nature pure

Learning to match the beat of the Old World man
Learning to catch the heat of the Third World man

He’s got to make his own mistakes
And learn to mend the mess he makes
He’s old enough to know what’s right
But young enough not to choose it
He’s noble enough to win the world
But weak enough to lose it —
He’s a New World man…

He’s a radio receiver
Turned to factories and farms
He’s a writer and arranger
And a young boy bearing arms

He’s got a problem with his power
With weapons on patrol
He’s got to walk a fine line
And keep his self-control

Trying to save the day for the Old World man
Trying to pave the way for the Third World man

He’s not concerned with yesterday
He knows constant change is here today
He’s noble enough to know what’s right
But weak enough not to choose it
He’s wise enough to win the world
But fool enough to lose it —
He’s a New World man…

Rush, “New World Man

Momentum.

In an earlier post, I made the claim that most people are lazy.  And of course, that’s not intended to be presented in a negative way; I simply believe that no one wants to work harder at something than they have to.

In thinking more about this concept, I realized that there is an important example that further exemplifies this point, but is far more relevant than examples presented earlier.

Several months ago, I finished reading Tim Brown’s Change by Design – an interesting book on design thinking inspired primarily by Brown’s experience at IDEO where he is CEO and President.

There is an excerpt from the text where he describes his “barometer” for supporting new projects spearheaded by IDEO staff:

“… when I receive a cautiously worded memo asking for permission to do something, I find myself becoming equally cautious.  But when I am ambushed in the parking lot by a group of hyperactive people falling all over one another to tell me about the unbelievably cool project they are working on, their energy inflects me and my antennae go way, way up.  Some of these projects will go wrong.  Energy will be wasted (whatever that means) and money will be lost (we know exactly what that means).”

Browns’ comments immediately resonated with me.

In the past, I found myself taking the former route for initiatives that seemed significant enough to warrant some sort of “approval” (whatever that really means).  Not surprisingly, many of these ideas were put to rest before they even began.  Why does this happen?

Remember, most people (not all) don’t want to think – *especially* for ideas that are foreign or new.  As innocent as it may seem, the very act of asking for approval means that you aren’t sure whether your idea is a good one – and if you aren’t sure, your colleagues / manager / etc. is likely to be even less certain of your idea and the “difficulty meter” starts to rise.  Negative momentum is a likely outcome.

If you have an idea for something that you believe in, don’t ask for permission to do it.  99.9% of the time, no one is going to stop you. If you have energy and enthusiasm, you’ll already have momentum on your side.  And it’s much more difficult to stop something while it’s moving than keep it stationary.

Mental Evolution III (“Lessons”)

January 1, 2011 marks the beginning of the tenth chapter (“Plane”) in the Planescape saga – a chapter I call “Immersion.”  While the details are still being mapped out, I am becoming enthusiastic about what this new framework entails.

In advance of sharing more details about Immersion, I think it’s worth sharing a few things that I’ve learned over the past year – particularly over the past sixty days – all of which will be incorporated into my larger advancement strategy.

  1. In the workplace, team chemistry is perhaps the most important thing to me.
  2. I have a much clearer sense for what I should ultimately strive for, and what I can leave behind.
  3. I have a better understanding of my strengths and skills, and also have the confidence to let some of those skills lay dormant as I develop new skills and further improve my strengths.
  4. I believe that if I am not happy, moving somewhere else will not necessarily change this.
  5. I am uncomfortable with a significant amount of uncertainty, but I have learned ways to accommodate where extreme uncertainty exists.
  6. I have learned what it feels like to be unemployed and the psychological effects of the job search.
  7. I have a better understanding of the types of companies that interest me – and those that do not.
  8. I know I need to centralize my development around design, technology and business.
  9. I need to be more careful and conscious of future decisions to increase my life satisfaction.
  10. The past several years of effort have ultimately paid off in terms of being able to tell a more accurate story of who I am and where I’m going.
  11. I am interested in leading design efforts with proper experience / education.
  12. I have learned that a continuous bombardment of failures can result in a sense of “learned helplessness” which can be corrected.
  13. I have a better sense of who to trust and when trust should be given.
  14. I have learned better decision-making skills given past failures.
  15. I do not wish to work at home or alone because it is psychologically very draining / alienating for me.
  16. I have a better understanding of what I want and do not want in my life.
  17. I have learned that I can become blocked when facing too many significant (life) decisions at once; thus, employing some type of partitioning strategy is necessary to make these decisions in confident, thoughtful and expedient manner.
  18. I may never be completely satisfied with my life, and maybe that is okay.
  19. My graphic design portfolio is fairly strong, but I need to spend more time developing the other sections of my portfolio (e.g. 3D).
  20. I would like to expend more time on entertainment design, but realize that it may always be a passion but not necessarily a career.
  21. A robust ID portfolio and MFA degree could open a lot of doors for me in the long-run.